#ifndef _AS_GAME_H_
#define _AS_GAME_H_

#include "ASCommon.h"
#include "ASObject.h"
#include "ASSingleton.h"
#include "ASRandom.h"
#include "ASMessage.h"
#include "ASFSM.h"
#include "ASPath.h"
#include "ASWall2D.h"
#include "ASBullet.h"
#include "ASEntity.h"
#include "ASEntityAttribute.h"
#include "ASTargetEntity.h"
#include "ASComponent.h"
#include "ASMobileComponent.h"
#include "ASSteerComponent.h"

//ui
//#include "ASTiledMap.h"
//#include "AS25DMapRoad.h"

#endif